MovementVR: An open-source tool for the study of motor control and learning in virtual reality
Journal:
arXiv
Published Date:
Apr 30, 2025
Abstract
Virtual reality (VR) is increasingly used to enhance the ecological validity
of motor control and learning studies by providing immersive, interactive
environments with precise motion tracking. However, designing realistic
VR-based motor tasks remains complex, requiring advanced programming skills and
limiting accessibility in research and clinical settings. MovementVR is an
open-source platform designed to address these challenges by enabling the
creation of customizable, naturalistic reaching tasks in VR without coding
expertise. It integrates physics-based hand-object interactions, real-time hand
tracking, and flexible experimental paradigms, including motor adaptation and
reinforcement learning. The intuitive graphical user interface (GUI) allows
researchers to customize task parameters and paradigm structure. Unlike
existing platforms, MovementVR eliminates the need for scripting while
supporting extensive customization and preserving ecological validity and
realism. In addition to reducing technical barriers, MovementVR lowers
financial constraints by being compatible with consumer-grade VR headsets. It
is freely available with comprehensive documentation, facilitating broader
adoption in movement research and rehabilitation.