A drone that learns to efficiently find objects in agricultural fields: from simulation to the real world
Journal:
arXiv
Published Date:
May 14, 2025
Abstract
Drones are promising for data collection in precision agriculture, however,
they are limited by their battery capacity. Efficient path planners are
therefore required. This paper presents a drone path planner trained using
Reinforcement Learning (RL) on an abstract simulation that uses object
detections and uncertain prior knowledge. The RL agent controls the flight
direction and can terminate the flight. By using the agent in combination with
the drone's flight controller and a detection network to process camera images,
it is possible to evaluate the performance of the agent on real-world data. In
simulation, the agent yielded on average a 78% shorter flight path compared to
a full coverage planner, at the cost of a 14% lower recall. On real-world data,
the agent showed a 72% shorter flight path compared to a full coverage planner,
however, at the cost of a 25% lower recall. The lower performance on real-world
data was attributed to the real-world object distribution and the lower
accuracy of prior knowledge, and shows potential for improvement. Overall, we
concluded that for applications where it is not crucial to find all objects,
such as weed detection, the learned-based path planner is suitable and
efficient.