MIND: Material Interface Generation from UDFs for Non-Manifold Surface Reconstruction
Journal:
arXiv
Published Date:
Jun 3, 2025
Abstract
Unsigned distance fields (UDFs) are widely used in 3D deep learning due to
their ability to represent shapes with arbitrary topology. While prior work has
largely focused on learning UDFs from point clouds or multi-view images,
extracting meshes from UDFs remains challenging, as the learned fields rarely
attain exact zero distances. A common workaround is to reconstruct signed
distance fields (SDFs) locally from UDFs to enable surface extraction via
Marching Cubes. However, this often introduces topological artifacts such as
holes or spurious components. Moreover, local SDFs are inherently incapable of
representing non-manifold geometry, leading to complete failure in such cases.
To address this gap, we propose MIND (Material Interface from Non-manifold
Distance fields), a novel algorithm for generating material interfaces directly
from UDFs, enabling non-manifold mesh extraction from a global perspective. The
core of our method lies in deriving a meaningful spatial partitioning from the
UDF, where the target surface emerges as the interface between distinct
regions. We begin by computing a two-signed local field to distinguish the two
sides of manifold patches, and then extend this to a multi-labeled global field
capable of separating all sides of a non-manifold structure. By combining this
multi-labeled field with the input UDF, we construct material interfaces that
support non-manifold mesh extraction via a multi-labeled Marching Cubes
algorithm. Extensive experiments on UDFs generated from diverse data sources,
including point cloud reconstruction, multi-view reconstruction, and medial
axis transforms, demonstrate that our approach robustly handles complex
non-manifold surfaces and significantly outperforms existing methods.