ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments
Journal:
arXiv
Published Date:
Jul 5, 2025
Abstract
This work focuses on modeling dynamic urban environments for autonomous
driving simulation. Contemporary data-driven methods using neural radiance
fields have achieved photorealistic driving scene modeling, but they suffer
from low rendering efficacy. Recently, some approaches have explored 3D
Gaussian splatting for modeling dynamic urban scenes, enabling high-fidelity
reconstruction and real-time rendering. However, these approaches often neglect
to model fine-grained variations between frames and camera viewpoints, leading
to suboptimal results. In this work, we propose a new approach named ArmGS that
exploits composite driving Gaussian splatting with multi-granularity appearance
refinement for autonomous driving scene modeling. The core idea of our approach
is devising a multi-level appearance modeling scheme to optimize a set of
transformation parameters for composite Gaussian refinement from multiple
granularities, ranging from local Gaussian level to global image level and
dynamic actor level. This not only models global scene appearance variations
between frames and camera viewpoints, but also models local fine-grained
changes of background and objects. Extensive experiments on multiple
challenging autonomous driving datasets, namely, Waymo, KITTI, NOTR and
VKITTI2, demonstrate the superiority of our approach over the state-of-the-art
methods.