THOR: Thermal-guided Hand-Object Reasoning via Adaptive Vision Sampling
Journal:
arXiv
Published Date:
Jul 8, 2025
Abstract
Wearable cameras are increasingly used as an observational and interventional
tool for human behaviors by providing detailed visual data of hand-related
activities. This data can be leveraged to facilitate memory recall for logging
of behavior or timely interventions aimed at improving health. However,
continuous processing of RGB images from these cameras consumes significant
power impacting battery lifetime, generates a large volume of unnecessary video
data for post-processing, raises privacy concerns, and requires substantial
computational resources for real-time analysis. We introduce THOR, a real-time
adaptive spatio-temporal RGB frame sampling method that leverages thermal
sensing to capture hand-object patches and classify them in real-time. We use
low-resolution thermal camera data to identify moments when a person switches
from one hand-related activity to another, and adjust the RGB frame sampling
rate by increasing it during activity transitions and reducing it during
periods of sustained activity. Additionally, we use the thermal cues from the
hand to localize the region of interest (i.e., the hand-object interaction) in
each RGB frame, allowing the system to crop and process only the necessary part
of the image for activity recognition. We develop a wearable device to validate
our method through an in-the-wild study with 14 participants and over 30
activities, and further evaluate it on Ego4D (923 participants across 9
countries, totaling 3,670 hours of video). Our results show that using only 3%
of the original RGB video data, our method captures all the activity segments,
and achieves hand-related activity recognition F1-score (95%) comparable to
using the entire RGB video (94%). Our work provides a more practical path for
the longitudinal use of wearable cameras to monitor hand-related activities and
health-risk behaviors in real time.