Friendship with a robot: Children's perception of similarity between a robot's physical and virtual embodiment that supports diabetes self-management.
Journal:
Patient education and counseling
PMID:
29548599
Abstract
OBJECTIVE: The PAL project develops a conversational agent with a physical (robot) and virtual (avatar) embodiment to support diabetes self-management of children ubiquitously. This paper assesses 1) the effect of perceived similarity between robot and avatar on children's' friendship towards the avatar, and 2) the effect of this friendship on usability of a self-management application containing the avatar (a) and children's motivation to play with it (b).