Human-level performance in 3D multiplayer games with population-based reinforcement learning.

Journal: Science (New York, N.Y.)
PMID:

Abstract

Reinforcement learning (RL) has shown great success in increasingly complex single-agent environments and two-player turn-based games. However, the real world contains multiple agents, each learning and acting independently to cooperate and compete with other agents. We used a tournament-style evaluation to demonstrate that an agent can achieve human-level performance in a three-dimensional multiplayer first-person video game, in Capture the Flag mode, using only pixels and game points scored as input. We used a two-tier optimization process in which a population of independent RL agents are trained concurrently from thousands of parallel matches on randomly generated environments. Each agent learns its own internal reward signal and rich representation of the world. These results indicate the great potential of multiagent reinforcement learning for artificial intelligence research.

Authors

  • Max Jaderberg
    DeepMind, London, UK. lejlot@google.com jaderberg@google.com.
  • Wojciech M Czarnecki
    Faculty of Mathematics and Computer Science, Jagiellonian University, Lojasiewicza 6, 30-348 Krakow, Poland. wojciech.czarnecki@uj.edu.pl.
  • Iain Dunning
    DeepMind, London, UK.
  • Luke Marris
    DeepMind, London, UK.
  • Guy Lever
    DeepMind, London, UK.
  • Antonio Garcia CastaƱeda
    DeepMind, London, UK.
  • Charles Beattie
    Google DeepMind, 5 New Street Square, London EC4A 3TW, UK.
  • Neil C Rabinowitz
    DeepMind, London, UK.
  • Ari S Morcos
    DeepMind, 5 New Street Square, London EC4A 3TW, UK.
  • Avraham Ruderman
    DeepMind, 5 New Street Square, London EC4A 3TW, UK.
  • Nicolas Sonnerat
    DeepMind, London, UK.
  • Tim Green
    DeepMind, London, UK.
  • Louise Deason
    DeepMind, London, UK.
  • Joel Z Leibo
    DeepMind, London, UK.
  • David Silver
    Google DeepMind, 5 New Street Square, London EC4A 3TW, UK.
  • Demis Hassabis
    Google DeepMind, 5 New Street Square, London EC4A 3TW, UK.
  • Koray Kavukcuoglu
    Google DeepMind, 5 New Street Square, London EC4A 3TW, UK.
  • Thore Graepel
    Google DeepMind, 5 New Street Square, London EC4A 3TW, UK.