AIMC Topic: Skeleton

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Dual-branch differential channel hypergraph convolutional network for human skeleton based action recognition.

PloS one
Graph Convolutional Networks (GCNs) perform well in skeleton action recognition tasks, but their pairwise node connections make it difficult to effectively model high-order dependencies between non-adjacent joints. To address this issue, hypergraph m...

An enhanced spatial-temporal graph convolution network with high order features for skeleton-based action recognition.

PloS one
Skeleton-based action recognition has emerged as a promising field within computer vision, offering structured representations of human motion. While existing Graph Convolutional Network (GCN)-based approaches primarily rely on raw 3D joint coordinat...

Lightweight and efficient skeleton-based sports activity recognition with ASTM-Net.

PloS one
Human Activity Recognition (HAR) plays a pivotal role in video understanding, with applications ranging from surveillance to virtual reality. Skeletal data has emerged as a robust modality for HAR, overcoming challenges such as noisy backgrounds and ...

Skeleton Reconstruction Using Generative Adversarial Networks for Human Activity Recognition Under Occlusion.

Sensors (Basel, Switzerland)
Recognizing human activities from motion data is a complex task in computer vision, involving the recognition of human behaviors from sequences of 3D motion data. These activities encompass successive body part movements, interactions with objects, o...

On the Evaluation of Diverse Vision Systems towards Detecting Human Pose in Collaborative Robot Applications.

Sensors (Basel, Switzerland)
Tracking human operators working in the vicinity of collaborative robots can improve the design of safety architecture, ergonomics, and the execution of assembly tasks in a human-robot collaboration scenario. Three commercial spatial computation kits...

Skeleton-Based Human Motion Prediction With Privileged Supervision.

IEEE transactions on neural networks and learning systems
Existing supervised methods have achieved impressive performance in forecasting skeleton-based human motion. However, they often rely on action class labels in both training and inference phases. In practice, it could be a burden to request action cl...

Human Interaction Classification in Sliding Video Windows Using Skeleton Data Tracking and Feature Extraction.

Sensors (Basel, Switzerland)
A "long short-term memory" (LSTM)-based human activity classifier is presented for skeleton data estimated in video frames. A strong feature engineering step precedes the deep neural network processing. The video was analyzed in short-time chunks cre...

Deep Learning for Human Activity Recognition on 3D Human Skeleton: Survey and Comparative Study.

Sensors (Basel, Switzerland)
Human activity recognition (HAR) is an important research problem in computer vision. This problem is widely applied to building applications in human-machine interactions, monitoring, etc. Especially, HAR based on the human skeleton creates intuitiv...

Artificial Intelligence for skeleton-based physical rehabilitation action evaluation: A systematic review.

Computers in biology and medicine
Performing prescribed physical exercises during home-based rehabilitation programs plays an important role in regaining muscle strength and improving balance for people with different physical disabilities. However, patients attending these programs ...

Multi-View Human Action Recognition Using Skeleton Based-FineKNN with Extraneous Frame Scrapping Technique.

Sensors (Basel, Switzerland)
Human action recognition (HAR) is one of the most active research topics in the field of computer vision. Even though this area is well-researched, HAR algorithms such as 3D Convolution Neural Networks (CNN), Two-stream Networks, and CNN-LSTM (Long S...