AIMC Topic: Reinforcement, Psychology

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Optimizing Attention for Sequence Modeling via Reinforcement Learning.

IEEE transactions on neural networks and learning systems
Attention has been shown highly effective for modeling sequences, capturing the more informative parts in learning a deep representation. However, recent studies show that the attention values do not always coincide with intuition in tasks, such as m...

Target Tracking Control of a Biomimetic Underwater Vehicle Through Deep Reinforcement Learning.

IEEE transactions on neural networks and learning systems
In this article, the underwater target tracking control problem of a biomimetic underwater vehicle (BUV) is addressed. Since it is difficult to build an effective mathematic model of a BUV due to the uncertainty of hydrodynamics, target tracking cont...

Scalable Inverse Reinforcement Learning Through Multifidelity Bayesian Optimization.

IEEE transactions on neural networks and learning systems
Data in many practical problems are acquired according to decisions or actions made by users or experts to achieve specific goals. For instance, policies in the mind of biologists during the intervention process in genomics and metagenomics are often...

Frame-Correlation Transfers Trigger Economical Attacks on Deep Reinforcement Learning Policies.

IEEE transactions on cybernetics
Adversarial attack can be deemed as a necessary prerequisite evaluation procedure before the deployment of any reinforcement learning (RL) policy. Most existing approaches for generating adversarial attacks are gradient based and are extensive, viz.,...

Application of Deep Reinforcement Learning to NS-SHAFT Game Signal Control.

Sensors (Basel, Switzerland)
Reinforcement learning (RL) with both exploration and exploit abilities is applied to games to demonstrate that it can surpass human performance. This paper mainly applies Deep Q-Network (DQN), which combines reinforcement learning and deep learning ...

When proxy-driven learning is no better than random: The consequences of representational incompleteness.

PloS one
Machine learning is widely used for personalisation, that is, to tune systems with the aim of adapting their behaviour to the responses of humans. This tuning relies on quantified features that capture the human actions, and also on objective functio...

Design of Travel Route Identification and Scheduling System Based on Artificial Intelligence-Aided Image Segmentation.

Computational intelligence and neuroscience
This study designs a travel recognition and scheduling system using artificial intelligence and image segmentation techniques. To address the problem of low division quality of current point division algorithms, this study proposes a streaming graph ...

Periodic event-triggered adaptive tracking control design for nonlinear discrete-time systems via reinforcement learning.

Neural networks : the official journal of the International Neural Network Society
In this paper, an event-triggered control scheme with periodic characteristic is developed for nonlinear discrete-time systems under an actor-critic architecture of reinforcement learning (RL). The periodic event-triggered mechanism (ETM) is construc...

Generalized Single-Vehicle-Based Graph Reinforcement Learning for Decision-Making in Autonomous Driving.

Sensors (Basel, Switzerland)
In the autonomous driving process, the decision-making system is mainly used to provide macro-control instructions based on the information captured by the sensing system. Learning-based algorithms have apparent advantages in information processing a...

Active learning of causal structures with deep reinforcement learning.

Neural networks : the official journal of the International Neural Network Society
We study the problem of experiment design to learn causal structures from interventional data. We consider an active learning setting in which the experimenter decides to intervene on one of the variables in the system in each step and uses the resul...