AIMC Topic: Virtual Reality

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LiteGaze: Neural architecture search for efficient gaze estimation.

PloS one
Gaze estimation plays a critical role in human-centered vision applications such as human-computer interaction and virtual reality. Although significant progress has been made in automatic gaze estimation by deep convolutional neural networks, it is ...

Person-Specific Gaze Estimation from Low-Quality Webcam Images.

Sensors (Basel, Switzerland)
Gaze estimation is an established research problem in computer vision. It has various applications in real life, from human-computer interactions to health care and virtual reality, making it more viable for the research community. Due to the signifi...

Assessing Virtual Reality Spaces for Elders Using Image-Based Sentiment Analysis and Stress Level Detection.

Sensors (Basel, Switzerland)
Seniors, in order to be able to fight loneliness, need to communicate with other people and be engaged in activities to keep their minds active to increase their social capital. There is an intensified interest in the development of social virtual re...

Immersive training of clinical decision making with AI driven virtual patients - a new VR platform called medical tr.AI.ning.

GMS journal for medical education
BACKGROUND: Medical students need to be prepared for various situations in clinical decision-making that cannot be systematically trained with real patients without risking their health or integrity. To target system-related limitations of actor-base...

Impact of educational video on performance in robotic simulation training (TAKUMI-1): a randomized controlled trial.

Journal of robotic surgery
The use of virtual reality for simulations plays an important role in the initial training for robotic surgery. This randomized controlled trial aimed to investigate the impact of educational video on the performance of robotic simulation. Participan...

Biopsychosocial effects and experience of use of robotic and virtual reality devices in neuromotor rehabilitation: A study protocol.

PloS one
BACKGROUND: Robot-assisted therapy (RAT) and virtual reality (VR)-based neuromotor rehabilitation have shown promising evidence in terms of patient's neuromotor recovery, so far. However, still little is known on the perceived experience of use of ro...

Combining robot-assisted therapy with virtual reality or using it alone? A systematic review on health-related quality of life in neurological patients.

Health and quality of life outcomes
BACKGROUND: In the field of neurorehabilitation, robot-assisted therapy (RAT) and virtual reality (VR) have so far shown promising evidence on multiple motor and functional outcomes. The related effectiveness on patients' health-related quality of li...

Recent Progress of Tactile and Force Sensors for Human-Machine Interaction.

Sensors (Basel, Switzerland)
Human-Machine Interface (HMI) plays a key role in the interaction between people and machines, which allows people to easily and intuitively control the machine and immersively experience the virtual world of the meta-universe by virtual reality/augm...

Incorporating VR-RENDER Fusion Software in Robot-Assisted Partial Prostatectomy: The First Case Report.

Current oncology (Toronto, Ont.)
Currently, the active surveillance of men with favorable intermediate-risk localized prostate cancer (PCa) is a longstanding controversy, in terms of their oncological outcomes, and radical prostatectomy would constitute a similar concern of overtrea...