AIMC Topic: Virtual Reality

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Federated TriNet-AQ: Explainable english proficiency classification in augmented and virtual reality learning.

PloS one
AR/VR and other immersive technologies are creating dynamic, learner-centred, and engaging language-learning environments. In these ever-changing situations, judging someone's language abilities is difficult. Managing multimodal learner inputs, under...

Exploring the Application of HoloLens Mixed Reality Combined with Eye Tracking and Visual Perception Technologies in Pediatric Orthopedic 3D Education.

Journal of medical systems
This narrative review evaluates the current status, potential value, key challenges, and future directions of Microsoft HoloLens 2 mixed reality (MR) technology, with a particular focus on its built-in eye tracking and visual perception functions, in...

Enhancing mathematical modeling competencies through AI-powered VR.

PloS one
BACKGROUND: Improving students' problem-solving skills is one of the primary objectives of mathematics education. Problem-solving skills are closely related to the mathematical modeling process and the competencies required in this process, which are...

Evaluating corticokinematic coherence using electroencephalography and human pose estimation.

Biomedical physics & engineering express
While peripheral mechanisms of proprioception are well understood, the cortical processing of its feedback during dynamic and complex movements remains less clear. Corticokinematic coherence (CKC), which quantifies the coupling between limb movements...

Leveraging Artificial Intelligence to Enhance Screening, Brief Intervention, and Referral to Treatment Training for Psychiatric Mental Health Nurse Practitioner Students: A Case Study and Future Directions for Virtual Reality Integration.

Journal of doctoral nursing practice
Psychiatric mental health nurse practitioners (PMHNPs) play a vital role in addressing substance use disorders, particularly in underserved regions. This article aimed to explore the effectiveness of artificial intelligence (AI)-generated Screening...

Engaging Older Adults and Staff in the Co-Design and Evaluation of Socially Assistive Robot and Virtual Reality Activities for Long-Term Care: User-Centered Study.

JMIR aging
BACKGROUND: Apathy is common among older adults residing in long-term care (LTC) and impairs quality of life for both older adults and care providers. Few pharmacological remedies exist, and nonpharmacologic approaches that engage those with apathy r...

Research Status and Trends in Virtual Reality Technology for Older Adults: Bibliometric and Visual Analysis.

JMIR aging
BACKGROUND: Virtual reality (VR) technology is increasingly applied in aging-related research. Although existing bibliometric studies have focused on specific applications, such as older adults' acceptance of VR and its use in cognitive rehabilitatio...

Robotic manipulation of human bipedalism reveals overlapping internal representations of space and time.

Science robotics
Effective control of bipedal postures relies on sensory inputs from the past, which encode dynamic changes in the spatial properties of our movement over time. To uncover how the spatial and temporal properties of an upright posture interact in the p...

A dual recurrent neural network model of human-like motion for artificial agents and its evaluation in a VR mirror game turing test.

Scientific reports
Action-oriented approaches to cognition which emphasize the constitutive role of sensorimotor patterns for perception are gaining importance for the study of cognitive processes in the human brain as well as for endowing artificial agents with cognit...

Graph-theoretical analysis of EEG-based functional connectivity during emotional experience in virtual reality for emotion recognition.

Scientific reports
Virtual reality (VR) technologies can induce realistic emotions in controlled experimental settings, offering unprecedented opportunities to study how the human brain processes emotions under real-world conditions. The integration of VR experiences w...