AIMC Topic: Virtual Reality

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DeepSeek-AI-enhanced virtual reality training for mass casualty management: Leveraging machine learning for personalized instructional optimization.

PloS one
OBJECTIVE: This study aimed to evaluate the effectiveness of a virtual reality (VR) training system for mass casualty management, integrating artificial intelligence (AI) and machine learning (ML) to analyze trainee performance and error patterns. Th...

Cyberdelics: Virtual reality hallucinations modulate cognitive-affective processes.

Dialogues in clinical neuroscience
INTRODUCTION: Psychedelics were explored for their potential in the mental health field. However, research was delayed by concerns over short-term side effects and long-term consequences of substance use. Technological advances enabled the developmen...

Enhancing image-based virtual try-on with Multi-Controlled Diffusion Models.

Neural networks : the official journal of the International Neural Network Society
Image-based virtual try-on technology digitally overlays clothing onto images of individuals, enabling users to preview how garments fit without physical trial, thus enhancing the online shopping experience. While current diffusion-based virtual try-...

Effectiveness and Methodologies of Virtual Reality Dental Simulators for Veneer Tooth Preparation Training: Randomized Controlled Trial.

Journal of medical Internet research
BACKGROUND: Virtual reality (VR) simulators are increasingly used in dental education, offering advantages such as repeatable practice and immediate feedback. However, evidence comparing their efficacy to traditional phantom heads for veneer preparat...

Use of Virtual Reality in the Pediatric Perioperative Setting and for Induction of Anesthesia: Mixed Methods Pilot Feasibility Study.

JMIR perioperative medicine
BACKGROUND: Children commonly experience high levels of anxiety prior to surgery. This distress is associated with postoperative maladaptive behaviors. Virtual reality (VR) is an innovative tool for reducing anxiety and pain during various medical pr...

Swimming in the "Matrix": VR fish pass the Turing test using a simple control law for collective behavior.

Science robotics
Immersive virtual reality reveals that a simple control model from fish schooling can be used to control autonomous vehicles.

Reverse engineering the control law for schooling in zebrafish using virtual reality.

Science robotics
Revealing the evolved mechanisms that give rise to collective behavior is a central objective in the study of cellular and organismal systems. In addition, understanding the algorithmic basis of social interactions in a causal and quantitative way of...

FovealNet: Advancing AI-Driven Gaze Tracking Solutions for Efficient Foveated Rendering in Virtual Reality.

IEEE transactions on visualization and computer graphics
Leveraging real-time eye tracking, foveated rendering optimizes hardware efficiency and enhances visual quality virtual reality (VR). This approach leverages eye-tracking techniques to determine where the user is looking, allowing the system to rende...

Hit Around: Substitutional Moving Robot for Immersive and Exertion Interaction with Encountered-Type Haptic.

IEEE transactions on visualization and computer graphics
Previous works have shown the potential of immersive technologies to make physical activities a more engaging experience. With encountered-type haptic feedback, users can perceive a more realistic sensation for exertion interaction in substitutions r...