AIMC Topic: Virtual Reality

Clear Filters Showing 41 to 50 of 288 articles

Enabling technology in adult spinal deformity.

Spine deformity
This review analyzes enabling technology in Adult Spinal Deformity (ASD), with a focus on optimizing safety and teaching. The prevalence of ASD is rising, and recent technological advancements can empower surgeons to improve outcomes for ASD patients...

Virtual reality in drug design: Benefits, applications and industrial perspectives.

Current opinion in structural biology
Virtual reality (VR) is a tool which has transformative potential in domains which involve the visualization of complex 3D data such as structure-based drug design (SBDD), where it offers new ways to visualize and manipulate complex molecular structu...

Virtual escape rooms in anatomy education: case studies from two institutions.

Advances in physiology education
Virtual escape rooms (ERs) require learners to solve puzzles and answer riddles while trying to "escape" a digital room. Although the educational merit of such gamified learning activities continues to be realized, guides on the development of ERs ar...

AI-Enhanced Virtual Reality Self-Talk for Psychological Counseling: Formative Qualitative Study.

JMIR formative research
BACKGROUND: Access to mental health services continues to pose a global challenge, with current services often unable to meet the growing demand. This has sparked interest in conversational artificial intelligence (AI) agents as potential solutions. ...

[Simulators and simulation for advanced training in orthopedic and trauma surgery : An overview].

Unfallchirurgie (Heidelberg, Germany)
Simulators and immersive technologies, such as virtual reality and augmented reality are becoming increasingly more important for training in orthopedic and trauma surgery. They enable safe and standardized training of surgical skills and contribute ...

Dual-pathway EEG model with channel attention for virtual reality motion sickness detection.

Journal of neuroscience methods
BACKGROUND: Motion sickness has been a key factor affecting user experience in Virtual Reality (VR) and limiting the development of the VR industry. Accurate detection of Virtual Reality Motion Sickness (VRMS) is a prerequisite for solving the proble...

Portable and Self-Powered Sensing AI-Enabled Mask for Emotional Recognition in Virtual Reality.

ACS applied materials & interfaces
With the increasing development of metaverse and human-computer interaction (HMI) technologies, artificial intelligence (AI) applications in virtual reality (VR) environments are receiving significant attention. This study presents a self-sensing fac...

Assessment of PTSD in military personnel via machine learning based on physiological habituation in a virtual immersive environment.

Scientific reports
Posttraumatic stress disorder (PTSD) is a complex mental health condition triggered by exposure to traumatic events that leads to physical health problems and socioeconomic impairments. Although the complex symptomatology of PTSD makes diagnosis diff...

The Animal-AI Environment: A virtual laboratory for comparative cognition and artificial intelligence research.

Behavior research methods
The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the Animal-AI ...

The feasibility of using generative artificial intelligence for history taking in virtual patients.

BMC research notes
OBJECTIVE: This study aimed to design and develop a virtual patient program using generative Artificial Intelligence (AI) technology, providing medical students opportunities to practice history-taking with a chatbot. We evaluated the feasibility of ...