IEEE journal of biomedical and health informatics
Jul 2, 2024
Stress is revealed by the inability of individuals to cope with their environment, which is frequently evidenced by a failure to achieve their full potential in tasks or goals. This study aims to assess the feasibility of estimating the level of stre...
IEEE transactions on visualization and computer graphics
Jul 1, 2024
Language models are widely used for different Natural Language Processing tasks while suffering from a lack of personalization. Personalization can be achieved by, e.g., fine-tuning the model on training data that is created by the user (e.g., social...
IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society
May 3, 2024
Individuals with neurological disorders often exhibit altered manual dexterity and muscle weakness in their upper limbs. These motor impairments with tremor lead to severe difficulties in performing Activities of Daily Living (ADL). There is a critic...
Acta psychologica
May 2, 2024
Research has supported that a gamer's attachment to their avatar can offer significant insights about their mental health, including anxiety. To assess this hypothesis, longitudinal data from 565 adult and adolescent participants (M = 29.3 years, SD ...
Physical & occupational therapy in pediatrics
Feb 28, 2024
AIMS: Assess the potential benefits of using PedBotLab, a clinic based robotic ankle platform with integrated video game software, to improve ankle active and passive range of motion, strength, selective motor control, gait efficiency, and balance.
Journal of behavioral addictions
Nov 9, 2023
BACKGROUND AND AIMS: Gaming disorder [GD] risk has been associated with the way gamers bond with their visual representation (i.e., avatar) in the game-world. More specifically, a gamer's relationship with their avatar has been shown to provide relia...
Nature human behaviour
Aug 31, 2023
A current proposal for a computational notion of self is a representation of one's body in a specific time and place, which includes the recognition of that representation as the agent. This turns self-representation into a process of self-orientatio...
Neural networks : the official journal of the International Neural Network Society
May 6, 2023
Playing games between humans and robots have become a widespread human-robot confrontation (HRC) application. Although many approaches were proposed to enhance the tracking accuracy by combining different information, the problems of the intelligence...
Big data
Mar 20, 2023
Understanding engagement patterns of users in online platforms, may it be games, online social networks, or academic websites, is a widely studied topic with many real-world applications and economic consequences. A holy grail in this area of researc...
Journal of robotic surgery
Feb 8, 2023
We aimed to investigate the effects of video game habits, duration of experience, and training in different surgical clinics on the success of robotic surgery simulators. In this prospective, observational, comparative, and multi-clinical study, all ...