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Virtual Reality

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Recent Progress of Tactile and Force Sensors for Human-Machine Interaction.

Sensors (Basel, Switzerland)
Human-Machine Interface (HMI) plays a key role in the interaction between people and machines, which allows people to easily and intuitively control the machine and immersively experience the virtual world of the meta-universe by virtual reality/augm...

Incorporating VR-RENDER Fusion Software in Robot-Assisted Partial Prostatectomy: The First Case Report.

Current oncology (Toronto, Ont.)
Currently, the active surveillance of men with favorable intermediate-risk localized prostate cancer (PCa) is a longstanding controversy, in terms of their oncological outcomes, and radical prostatectomy would constitute a similar concern of overtrea...

Point Cloud Deep Learning Network Based on Balanced Sampling and Hybrid Pooling.

Sensors (Basel, Switzerland)
The automatic semantic segmentation of point cloud data is important for applications in the fields of machine vision, virtual reality, and smart cities. The processing capability of the point cloud segmentation method with PointNet++ as the baseline...

Real-time simulation of viscoelastic tissue behavior with physics-guided deep learning.

Computerized medical imaging and graphics : the official journal of the Computerized Medical Imaging Society
Finite element methods (FEM) are popular approaches for simulation of soft tissues with elastic or viscoelastic behavior. However, their usage in real-time applications, such as in virtual reality surgical training, is limited by computational cost. ...

Combined robot motor assistance with neural circuit-based virtual reality (NeuCir-VR) lower extremity rehabilitation training in patients after stroke: a study protocol for a single-centre randomised controlled trial.

BMJ open
INTRODUCTION: Improving lower extremity motor function is the focus and difficulty of post-stroke rehabilitation treatment. More recently, robot-assisted and virtual reality (VR) training are commonly used in post-stroke rehabilitation and are consid...

Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved.

Scientific reports
Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can occur. In thi...

Immersive Virtual Reality during Robot-Assisted Gait Training: Validation of a New Device in Stroke Rehabilitation.

Medicina (Kaunas, Lithuania)
Background and objective: Duration of rehabilitation and active participation are crucial for gait rehabilitation in the early stage after stroke onset. Virtual reality (VR) is an innovative tool providing engaging and playful environments that could...

A Systematic Review of Virtual Reality and Robot Therapy as Recent Rehabilitation Technologies Using EEG-Brain-Computer Interface Based on Movement-Related Cortical Potentials.

Biosensors
To enhance the treatment of motor function impairment, patients' brain signals for self-control as an external tool may be an extraordinarily hopeful option. For the past 10 years, researchers and clinicians in the brain-computer interface (BCI) fiel...

Developing a Robotic Surgery Curriculum: Selection of Virtual Reality Drills for Content Alignment.

The Journal of surgical research
INTRODUCTION: Despite the importance of simulation-based training for robotic surgery, there is no consensus about its training curricula. Recently, a virtual reality (VR) platform (SimNow, Intuitive, Inc) was introduced with 33 VR drills but without...

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study.

Journal of visualized experiments : JoVE
This study introduces an experimental paradigm for a usability test of emerging technologies in a management information system (MIS). The usability test included both subjective and objective evaluations. For the subjective evaluation, a usability q...