When we read fiction, we encounter characters that interact in the story. As such, we encode that information and comprehend the stories. Prior studies suggest that this comprehension process is facilitated by taking the perspective of characters dur...
Aesthetics and evaluation of objects is becoming increasingly important in contemporary society. Although there have been many studies on processes related to computational aesthetic, a clear formalisation and visualization of the aesthetic field is ...
The vast expansion of research in human-robot interactions (HRI) these last decades has been accompanied by the design of increasingly skilled robots for engaging in joint actions with humans. However, these advances have encountered significant chal...
The present study aimed to examine event-related potentials (ERPs) of action planning and outcome monitoring in human-robot interaction. To this end, participants were instructed to perform costly actions (i.e. losing points) to stop a balloon from i...
This paper offers a new way of considering places as special types of categories, in human cognition of larger-scale environments. This may provide an explanatory cognitive model for a range of known phenomena from environmental psychology and human ...
While global image properties (GIPs) relate to preference ratings in many categories of visual stimuli, this relationship is typically not seen for abstract art paintings. Using computational network science and empirical methods, we further investig...
Visual complexity influences people's perception of, preference for, and behaviour toward many classes of objects, from artworks to web pages. The ability to predict people's impression of the complexity of different kinds of visual stimuli holds, th...