AIMC Topic: Reinforcement, Psychology

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Autoshaped choice in artificial neural networks: implications for behavioral economics and neuroeconomics.

Behavioural processes
An existing neural network model of conditioning was used to simulate autoshaped choice. In this phenomenon, pigeons first receive an autoshaping procedure with two keylight stimuli X and Y separately paired with food in a forward-delay manner, inter...

Application of Reinforcement Learning Algorithms for the Adaptive Computation of the Smoothing Parameter for Probabilistic Neural Network.

IEEE transactions on neural networks and learning systems
In this paper, we propose new methods for the choice and adaptation of the smoothing parameter of the probabilistic neural network (PNN). These methods are based on three reinforcement learning algorithms: Q(0)-learning, Q(λ)-learning, and stateless ...

DRL-driven padel players: Simulating padel matches through deep reinforcement learning in real and hypothetical scenarios.

Journal of sports sciences
Recent advances in Deep Reinforcement Learning (DRL) have opened new avenues for sport research. DRL allows virtual agents to learn and solve complex tasks with minimal input, which means that models can be trained with little or no data collection. ...

Multi-agent self-attention reinforcement learning for multi-USV hunting target.

Neural networks : the official journal of the International Neural Network Society
A reinforcement learning (RL) method based on the multi-head self-attention (MSA) mechanism is proposed to solve the challenge of multiple unmanned surface vehicles (multi-USV) hunting target at the surface. The kinematic, dynamic, and environmental ...

Model-free reinforcement learning control with zero-min barrier functions for constrained systems.

Neural networks : the official journal of the International Neural Network Society
The primary focus of this research is to develop an adaptive output feedback controller designed to minimize a cost-to-go function subject to constraints on input, output, and tracking error for a class of unknown non-affine discrete-time systems. Th...

Comparing Deterministic and Stochastic Reinforcement Learning for Glucose Regulation in Type 1 Diabetes.

Studies in health technology and informatics
Type 1 Diabetes (T1D) is a chronic condition affecting millions worldwide, requiring external insulin administration to regulate blood glucose levels and prevent serious complications. Artificial Pancreas Systems (APS) for managing T1D currently rely...

Rethinking exploration-exploitation trade-off in reinforcement learning via cognitive consistency.

Neural networks : the official journal of the International Neural Network Society
The exploration-exploitation dilemma is one of the fundamental challenges in deep reinforcement learning (RL). Agents must strike a trade-off between making decisions based on current beliefs or gathering more information. Prior work mostly prefers d...

HCPI-HRL: Human Causal Perception and Inference-driven Hierarchical Reinforcement Learning.

Neural networks : the official journal of the International Neural Network Society
The dependency on extensive expert knowledge for defining subgoals in hierarchical reinforcement learning (HRL) restricts the training efficiency and adaptability of HRL agents in complex, dynamic environments. Inspired by human-guided causal discove...

Episodic Memory-Double Actor-Critic Twin Delayed Deep Deterministic Policy Gradient.

Neural networks : the official journal of the International Neural Network Society
Existing deep reinforcement learning (DRL) algorithms suffer from the problem of low sample efficiency. Episodic memory allows DRL algorithms to remember and use past experiences with high return, thereby improving sample efficiency. However, due to ...

Heterogeneity, reinforcement learning, and chaos in population games.

Proceedings of the National Academy of Sciences of the United States of America
Inspired by the challenges at the intersection of Evolutionary Game Theory and Machine Learning, we investigate a class of discrete-time multiagent reinforcement learning (MARL) dynamics in population/nonatomic congestion games, where agents have div...