AIMC Topic: Skeleton

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Adaptive Attention Memory Graph Convolutional Networks for Skeleton-Based Action Recognition.

Sensors (Basel, Switzerland)
Graph Convolutional Networks (GCNs) have attracted a lot of attention and shown remarkable performance for action recognition in recent years. For improving the recognition accuracy, how to build graph structure adaptively, select key frames and extr...

A magnetically controlled soft miniature robotic fish with a flexible skeleton inspired by zebrafish.

Bioinspiration & biomimetics
The untethered miniature swimming robot actuation and control is difficult as the robot size becomes smaller, due to limitations of feasible miniaturized on-board components. Nature provides much inspiration for developing miniature robot. Here, a ne...

Multiscale Spatio-Temporal Graph Neural Networks for 3D Skeleton-Based Motion Prediction.

IEEE transactions on image processing : a publication of the IEEE Signal Processing Society
We propose a multiscale spatio-temporal graph neural network (MST-GNN) to predict the future 3D skeleton-based human poses in an action-category-agnostic manner. The core of MST-GNN is a multiscale spatio-temporal graph that explicitly models the rel...

Skeleton-Based Action Recognition Based on Distance Vector and Multihigh View Adaptive Networks.

Computational intelligence and neuroscience
Skeleton-based human action recognition has attracted much attention in the field of computer vision. Most of the previous studies are based on fixed skeleton graphs so that only the local physical dependencies among joints can be captured, resulting...

MSST-RT: Multi-Stream Spatial-Temporal Relative Transformer for Skeleton-Based Action Recognition.

Sensors (Basel, Switzerland)
Skeleton-based human action recognition has made great progress, especially with the development of a graph convolution network (GCN). The most important work is ST-GCN, which automatically learns both spatial and temporal patterns from skeleton sequ...

Student Behavior Recognition System for the Classroom Environment Based on Skeleton Pose Estimation and Person Detection.

Sensors (Basel, Switzerland)
Human action recognition has attracted considerable research attention in the field of computer vision, especially for classroom environments. However, most relevant studies have focused on one specific behavior of students. Therefore, this paper pro...

Analysis of Body Behavior Characteristics after Sports Training Based on Convolution Neural Network.

Computational intelligence and neuroscience
The use of artificial intelligence technology to analyze human behavior is one of the key research topics in the world. In order to detect and analyze the characteristics of human body behavior after training, a detection model combined with a convol...

Analysis of Stadium Operation Risk Warning Model Based on Deep Confidence Neural Network Algorithm.

Computational intelligence and neuroscience
In this paper, a deep confidence neural network algorithm is used to design and deeply analyze the risk warning model for stadium operation. Many factors, such as video shooting angle, background brightness, diversity of features, and the relationshi...

Using Direct Acyclic Graphs to Enhance Skeleton-Based Action Recognition with a Linear-Map Convolution Neural Network.

Sensors (Basel, Switzerland)
Research on the human activity recognition could be utilized for the monitoring of elderly people living alone to reduce the cost of home care. Video sensors can be easily deployed in the different zones of houses to achieve monitoring. The goal of t...