AIMC Topic: Virtual Reality

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Combined robot motor assistance with neural circuit-based virtual reality (NeuCir-VR) lower extremity rehabilitation training in patients after stroke: a study protocol for a single-centre randomised controlled trial.

BMJ open
INTRODUCTION: Improving lower extremity motor function is the focus and difficulty of post-stroke rehabilitation treatment. More recently, robot-assisted and virtual reality (VR) training are commonly used in post-stroke rehabilitation and are consid...

Avatar led interventions in the Metaverse reveal that interpersonal effectiveness can be measured, predicted, and improved.

Scientific reports
Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can occur. In thi...

Immersive Virtual Reality during Robot-Assisted Gait Training: Validation of a New Device in Stroke Rehabilitation.

Medicina (Kaunas, Lithuania)
Background and objective: Duration of rehabilitation and active participation are crucial for gait rehabilitation in the early stage after stroke onset. Virtual reality (VR) is an innovative tool providing engaging and playful environments that could...

A Systematic Review of Virtual Reality and Robot Therapy as Recent Rehabilitation Technologies Using EEG-Brain-Computer Interface Based on Movement-Related Cortical Potentials.

Biosensors
To enhance the treatment of motor function impairment, patients' brain signals for self-control as an external tool may be an extraordinarily hopeful option. For the past 10 years, researchers and clinicians in the brain-computer interface (BCI) fiel...

Developing a Robotic Surgery Curriculum: Selection of Virtual Reality Drills for Content Alignment.

The Journal of surgical research
INTRODUCTION: Despite the importance of simulation-based training for robotic surgery, there is no consensus about its training curricula. Recently, a virtual reality (VR) platform (SimNow, Intuitive, Inc) was introduced with 33 VR drills but without...

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study.

Journal of visualized experiments : JoVE
This study introduces an experimental paradigm for a usability test of emerging technologies in a management information system (MIS). The usability test included both subjective and objective evaluations. For the subjective evaluation, a usability q...

Early Education Application Software Based on Artificial Intelligence VR Technology.

Computational intelligence and neuroscience
In order to solve the problems of restricted classroom and lack of repeated training in good curriculum, the design and development of a school life adaptation curriculum based on VR is proposed. This study identified six life adaptation themes for d...

Utilizing artificial intelligence and electroencephalography to assess expertise on a simulated neurosurgical task.

Computers in biology and medicine
Virtual reality surgical simulators have facilitated surgical education by providing a safe training environment. Electroencephalography (EEG) has been employed to assess neuroelectric activity during surgical performance. Machine learning (ML) has b...

Co-creation environment with cloud virtual reality and real-time artificial intelligence toward the design of molecular robots.

Journal of integrative bioinformatics
This paper describes the design philosophy for our cloud-based virtual reality (VR) co-creation environment (CCE) for molecular modeling. Using interactive VR simulation can provide enhanced perspectives in molecular modeling for intuitive live demon...

Interactive Art Design and Color Perception Based on the Sparse Network and the VR System.

Computational intelligence and neuroscience
At present, with the gradual development of science and technology, people's life has also produced a lot of changes, the traditional communication technology has been gradually changed by the new computer technology, people's life has become more in...