AIMC Topic: Game Theory

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Improved robustness of reinforcement learning policies upon conversion to spiking neuronal network platforms applied to Atari Breakout game.

Neural networks : the official journal of the International Neural Network Society
Deep Reinforcement Learning (RL) demonstrates excellent performance on tasks that can be solved by trained policy. It plays a dominant role among cutting-edge machine learning approaches using multi-layer Neural networks (NNs). At the same time, Deep...

Using game theory and decision decomposition to effectively discern and characterise bi-locus diseases.

Artificial intelligence in medicine
In order to gain insight into oligogenic disorders, understanding those involving bi-locus variant combinations appears to be key. In prior work, we showed that features at multiple biological scales can already be used to discriminate among two type...

Superhuman AI for multiplayer poker.

Science (New York, N.Y.)
In recent years there have been great strides in artificial intelligence (AI), with games often serving as challenge problems, benchmarks, and milestones for progress. Poker has served for decades as such a challenge problem. Past successes in such b...

Optimization of sampling intervals for tracking control of nonlinear systems: A game theoretic approach.

Neural networks : the official journal of the International Neural Network Society
This paper presents a near optimal adaptive event-based sampling scheme for tracking control of an affine nonlinear continuous-time system. A zero-sum game approach is proposed by introducing a novel performance index. The optimal value function, i.e...

Shared Nearest-Neighbor Quantum Game-Based Attribute Reduction With Hierarchical Coevolutionary Spark and Its Application in Consistent Segmentation of Neonatal Cerebral Cortical Surfaces.

IEEE transactions on neural networks and learning systems
The unprecedented increase in data volume has become a severe challenge for conventional patterns of data mining and learning systems tasked with handling big data. The recently introduced Spark platform is a new processing method for big data analys...

Emergent Solutions to High-Dimensional Multitask Reinforcement Learning.

Evolutionary computation
Algorithms that learn through environmental interaction and delayed rewards, or reinforcement learning (RL), increasingly face the challenge of scaling to dynamic, high-dimensional, and partially observable environments. Significant attention is bein...

A mathematical model for the two-learners problem.

Journal of neural engineering
OBJECTIVE: We present the first generic theoretical formulation of the co-adaptive learning problem and give a simple example of two interacting linear learning systems, a human and a machine.

Competition among networks highlights the power of the weak.

Nature communications
The unpreventable connections between real networked systems have recently called for an examination of percolation, diffusion or synchronization phenomena in multilayer networks. Here we use network science and game theory to explore interactions in...

Distributed Recurrent Neural Networks for Cooperative Control of Manipulators: A Game-Theoretic Perspective.

IEEE transactions on neural networks and learning systems
This paper considers cooperative kinematic control of multiple manipulators using distributed recurrent neural networks and provides a tractable way to extend existing results on individual manipulator control using recurrent neural networks to the s...

Navigating a social world with robot partners: A quantitative cartography of the Uncanny Valley.

Cognition
Android robots are entering human social life. However, human-robot interactions may be complicated by a hypothetical Uncanny Valley (UV) in which imperfect human-likeness provokes dislike. Previous investigations using unnaturally blended images rep...