Sense of Agency (SoA) is the feeling of control over one's actions and their outcomes. A well-established implicit measure of SoA is the temporal interval estimation paradigm, in which participants estimate the time interval between a voluntary actio...
One direct way to express the sense of attention in a human interaction is through the gaze. This paper presents the enhancement of the sense of attention from the face of a human-sized mobile robot during an interaction. This mobile robot was design...
Car crashes are among the top ten leading causes of death; they could mainly be attributed to distracted drivers. An advanced driver-assistance technique (ADAT) is a procedure that can notify the driver about a dangerous scenario, reduce traffic cras...
Humans race drones faster than neural networks trained for end-to-end autonomous flight. This may be related to the ability of human pilots to select task-relevant visual information effectively. This work investigates whether neural networks capable...
Early theories of efficient coding suggested the visual system could compress the world by learning to represent features where information was concentrated, such as contours. This view was validated by the discovery that neurons in posterior visual ...
To achieve a seamless human-robot collaboration, it is crucial that robots express their intentions without perturbating or interrupting the task that a human partner is performing at that moment. Although it has not received much attention so far, t...
IEEE transactions on neural networks and learning systems
May 3, 2021
Vision-based autonomous driving through imitation learning mimics the behavior of human drivers by mapping driver view images to driving actions. This article shows that performance can be enhanced via the use of eye gaze. Previous research has shown...
IEEE transactions on visualization and computer graphics
Apr 15, 2021
Human visual attention in immersive virtual reality (VR) is key for many important applications, such as content design, gaze-contingent rendering, or gaze-based interaction. However, prior works typically focused on free-viewing conditions that have...
This paper presents a lightweight, infrastructureless head-worn interface for robust and real-time robot control in Cartesian space using head- and eye-gaze. The interface comes at a total weight of just 162 g. It combines a state-of-the-art visual s...
IEEE transactions on image processing : a publication of the IEEE Signal Processing Society
Jan 21, 2021
When watching omnidirectional images (ODIs), subjects can access different viewports by moving their heads. Therefore, it is necessary to predict subjects' head fixations on ODIs. Inspired by generative adversarial imitation learning (GAIL), this pap...
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