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Wireless Technology

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Comparative analysis of computer-vision and BLE technology based indoor navigation systems for people with visual impairments.

International journal of health geographics
BACKGROUND: Considerable number of indoor navigation systems has been proposed to augment people with visual impairments (VI) about their surroundings. These systems leverage several technologies, such as computer-vision, Bluetooth low energy (BLE), ...

Development of a Data Logger for Capturing Human-Machine Interaction in Wheelchair Head-Foot Steering Sensor System in Dyskinetic Cerebral Palsy.

Sensors (Basel, Switzerland)
The use of data logging systems for capturing wheelchair and user behavior has increased rapidly over the past few years. Wheelchairs ensure more independent mobility and better quality of life for people with motor disabilities. Especially, for peop...

Target clamping and cooperative motion control of ant robots.

Bioinspiration & biomimetics
Carpenter ants possess the characteristics of division of labor, communication between individuals, cooperation, and the ability to solve problems. Inspired by the carpenter ant, we designed electromagnetically controlled ant millirobots that can mov...

Probability density function based modeling of spatial feature variation in capsule endoscopy data for automatic bleeding detection.

Computers in biology and medicine
Wireless capsule endoscopy (WCE) is a video technology to inspect abnormalities, like bleeding in the gastrointestinal tract. In order to avoid a complex and long duration manual review process, automatic bleeding detection schemes are developed that...

Electronic Skin: Recent Progress and Future Prospects for Skin-Attachable Devices for Health Monitoring, Robotics, and Prosthetics.

Advanced materials (Deerfield Beach, Fla.)
Recent progress in electronic skin or e-skin research is broadly reviewed, focusing on technologies needed in three main applications: skin-attachable electronics, robotics, and prosthetics. First, since e-skin will be exposed to prolonged stresses o...

On-Device Deep Learning Inference for Efficient Activity Data Collection.

Sensors (Basel, Switzerland)
Labeling activity data is a central part of the design and evaluation of human activity recognition systems. The performance of the systems greatly depends on the quantity and "quality" of annotations; therefore, it is inevitable to rely on users and...

SwarmTouch: Guiding a Swarm of Micro-Quadrotors With Impedance Control Using a Wearable Tactile Interface.

IEEE transactions on haptics
To achieve a smooth and safe guiding of a drone formation by a human operator, we propose a novel interaction strategy for a human-swarm communication, which combines impedance control and vibrotactile feedback. The presented approach takes into acco...

Haptic Feedback Perception and Learning With Cable-Driven Guidance in Exosuit Teleoperation of a Simulated Drone.

IEEE transactions on haptics
Robotics teleoperation enables human operators to control the movements of distally located robots. The development of new wearable interfaces as alternatives to hand-held controllers has created new modalities of control, which are more intuitive to...

Human-Robot Team Interaction Through Wearable Haptics for Cooperative Manipulation.

IEEE transactions on haptics
The interaction of robot teams and single human in teleoperation scenarios is beneficial in cooperative tasks, for example, the manipulation of heavy and large objects in remote or dangerous environments. The main control challenge of the interaction...

Evaluating mobile services using integrated weighting approach and fuzzy VIKOR.

PloS one
Mobile services' rapid evolution and development has meant that their evaluation has become a more and more pressing issue, and from both the practical and theoretical standpoints. The significant previous work in the field of multiple-criteria decis...