AIMC Topic: Computers, Handheld

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Grid-Based Mobile Robot Path Planning Using Aging-Based Ant Colony Optimization Algorithm in Static and Dynamic Environments.

Sensors (Basel, Switzerland)
Planning an optimal path for a mobile robot is a complicated problem as it allows the mobile robots to navigate autonomously by following the safest and shortest path between starting and goal points. The present work deals with the design of intelli...

SRGC-Nets: Sparse Repeated Group Convolutional Neural Networks.

IEEE transactions on neural networks and learning systems
Group convolution is widely used in many mobile networks to remove the filter's redundancy from the channel extent. In order to further reduce the redundancy of group convolution, this article proposes a novel repeated group convolutional (RGC) kerne...

Shoulder physiotherapy exercise recognition: machine learning the inertial signals from a smartwatch.

Physiological measurement
OBJECTIVE: Participation in a physical therapy program is considered one of the greatest predictors of successful conservative management of common shoulder disorders. However, adherence to these protocols is often poor and typically worse for unsupe...

Making Digital Health Equitable.

Studies in health technology and informatics
Most agree that the current healthcare system is broken. Fortunately, technology is increasing at an exponential rate and provides a solution for the future. Digital Health is an integrator concept that has the potential to take advantage of technolo...

Social Robots for Hospitalized Children.

Pediatrics
BACKGROUND AND OBJECTIVES: Social robots (SRs) are increasingly present in medical and educational contexts, but their use in inpatient pediatric settings has not been demonstrated in studies. In this study, we aimed to (1) describe the introduction ...

Fuzzy logic-based mobile computing system for hand rehabilitation after neurological injury.

Technology and health care : official journal of the European Society for Engineering and Medicine
BACKGROUND: Effective neurological rehabilitation requires long term assessment and treatment. The rapid progress of virtual reality-based assistive technologies and tele-rehabilitation has increased the potential for self-rehabilitation of various n...