AIMC Topic: Biofeedback, Psychology

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A feasibility study of eye gaze with biofeedback in a human-robot interface.

Assistive technology : the official journal of RESNA
Play is a vital activity in which children learn skills and explore the environment through object manipulation. Assistive robots have been used to provide access to play, and Forbidden Region Virtual Fixture (FRVF) guidance at the user interface cou...

Intelligent Occlusion Stabilization Splint with Stress-Sensor System for Bruxism Diagnosis and Treatment.

Sensors (Basel, Switzerland)
Bruxism is a masticatory muscle activity characterized by high prevalence, widespread complications, and serious consequences but without specific guidelines for its diagnosis and treatment. Although occlusal force-based biofeedback therapy is proven...

Estimation of Arterial Blood Pressure Based on Artificial Intelligence Using Single Earlobe Photoplethysmography during Cardiopulmonary Resuscitation.

Journal of medical systems
This study investigates the feasibility of estimation of blood pressure (BP) using a single earlobe photoplethysmography (Ear PPG) during cardiopulmonary resuscitation (CPR). We have designed a system that carries out Ear PPG for estimation of BP. In...

Influences of the biofeedback content on robotic post-stroke gait rehabilitation: electromyographic vs joint torque biofeedback.

Journal of neuroengineering and rehabilitation
BACKGROUND: Add-on robot-mediated therapy has proven to be more effective than conventional therapy alone in post-stroke gait rehabilitation. Such robot-mediated interventions routinely use also visual biofeedback tools. A better understanding of bio...

Effect of EMG-biofeedback robotic-assisted body weight supported treadmill training on walking ability and cardiopulmonary function on people with subacute spinal cord injuries - a randomized controlled trial.

BMC neurology
BACKGROUND: Body weight supported treadmill training (BWSTT) is a frequently used approach for restoring the ability to walk after spinal cord injury (SCI). However, the duration of BWSTT is usually limited by fatigue of the therapists and patients. ...

Goal-recognition-based adaptive brain-computer interface for navigating immersive robotic systems.

Journal of neural engineering
OBJECTIVE: This work proposes principled strategies for self-adaptations in EEG-based Brain-computer interfaces (BCIs) as a way out of the bandwidth bottleneck resulting from the considerable mismatch between the low-bandwidth interface and the bandw...

Exploiting Knowledge Composition to Improve Real-Life Hand Prosthetic Control.

IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society
In myoelectric prosthesis control, one of the hottest topics nowadays is enforcing simultaneous and proportional (s/p) control over several degrees of freedom. This problem is particularly hard and the scientific community has so far failed to provid...

Feedback for reinforcement learning based brain-machine interfaces using confidence metrics.

Journal of neural engineering
OBJECTIVE: For brain-machine interfaces (BMI) to be used in activities of daily living by paralyzed individuals, the BMI should be as autonomous as possible. One of the challenges is how the feedback is extracted and utilized in the BMI. Our long-ter...

Biofeedback Signals for Robotic Rehabilitation: Assessment of Wrist Muscle Activation Patterns in Healthy Humans.

IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society
Electrophysiological recordings from human muscles can serve as control signals for robotic rehabilitation devices. Given that many diseases affecting the human sensorimotor system are associated with abnormal patterns of muscle activation, such biof...

A Robot-Based Tool for Physical and Cognitive Rehabilitation of Elderly People Using Biofeedback.

International journal of environmental research and public health
This publication presents a complete description of a technological solution system for the physical and cognitive rehabilitation of elderly people through a biofeedback system, which is combined with a Lego robot. The technology used was the iOS's (...