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Virtual Reality

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Emerging Roles of Virtual Patients in the Age of AI.

AMA journal of ethics
Today's web-enabled and virtual approach to medical education is different from the 20th century's Flexner-dominated approach. Now, lectures get less emphasis and more emphasis is placed on learning via early clinical exposure, standardized patients,...

Walking Imagery Evaluation in Brain Computer Interfaces via a Multi-View Multi-Level Deep Polynomial Network.

IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society
Brain-computer interfaces based on motor imagery (MI) have been widely used to support the rehabilitation of motor functions of the upper limbs rather than lower limbs. This is probably because it is more difficult to detect the brain activities of l...

The Treadport: Natural Gait on a Treadmill.

Human factors
OBJECTIVE: To evaluate the differences between walking on an advanced robotic locomotion interface called the Treadport and walking overground with healthy subjects.

Adapting myoelectric control in real-time using a virtual environment.

Journal of neuroengineering and rehabilitation
BACKGROUND: Pattern recognition technology allows for more intuitive control of myoelectric prostheses. However, the need to collect electromyographic data to initially train the pattern recognition system, and to re-train it during prosthesis use, a...

EEG-Based Spatio-Temporal Convolutional Neural Network for Driver Fatigue Evaluation.

IEEE transactions on neural networks and learning systems
Driver fatigue evaluation is of great importance for traffic safety and many intricate factors would exacerbate the difficulty. In this paper, based on the spatial-temporal structure of multichannel electroencephalogram (EEG) signals, we develop a no...

Apps, Avatars, and Robots: The Future of Mental Healthcare.

Issues in mental health nursing
From artificial intelligence, predictive analytics and biometric sensors, to advanced robotics, virtual reality and mobile applications, rapid advances in technology are transforming the design, delivery and experience of mental healthcare. This pape...

Self-selected speed gait training in Parkinson's disease: robot-assisted gait training with virtual reality versus gait training on the ground.

European journal of physical and rehabilitation medicine
BACKGROUND: Parkinson's disease (PD) is a neurodegenerative disorder causing progressive gait disability. Although robot-assisted gait training (RAGT) using the Lokomat device has been demonstrated to improve gait in PD, it is not clear what the best...

Self-debriefing Model Based on an Integrated Video-Capture System: An Efficient Solution to Skill Degradation.

Journal of surgical education
OBJECTIVE: Video-based teaching is considered highly effective in debriefing, especially in minimally invasive surgeries. In this study, the benefits of using a new integrated video recording system, were investigated and compared to those of the sta...

An Orthopaedic Robotic-Assisted Rehabilitation Method of the Forearm in Virtual Reality Physiotherapy.

Journal of healthcare engineering
The use of robotic rehabilitation in orthopaedics has been briefly explored. Despite its possible advantages, the use of computer-assisted physiotherapy of patients with musculoskeletal injuries has received little attention. In this paper, we detail...

Enhanced Robot Speech Recognition Using Biomimetic Binaural Sound Source Localization.

IEEE transactions on neural networks and learning systems
Inspired by the behavior of humans talking in noisy environments, we propose an embodied embedded cognition approach to improve automatic speech recognition (ASR) systems for robots in challenging environments, such as with ego noise, using binaural ...