AIMC Topic: Adolescent

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Machine learning from wristband sensor data for wearable, noninvasive seizure forecasting.

Epilepsia
OBJECTIVE: Seizure forecasting may provide patients with timely warnings to adapt their daily activities and help clinicians deliver more objective, personalized treatments. Although recent work has convincingly demonstrated that seizure risk assessm...

Noise reduction approach in pediatric abdominal CT combining deep learning and dual-energy technique.

European radiology
OBJECTIVES: To evaluate the image quality of low iodine concentration, dual-energy CT (DECT) combined with a deep learning-based noise reduction technique for pediatric abdominal CT, compared with standard iodine concentration single-energy polychrom...

Data mining of human plasma proteins generates a multitude of highly predictive aging clocks that reflect different aspects of aging.

Aging cell
We previously identified 529 proteins that had been reported by multiple different studies to change their expression level with age in human plasma. In the present study, we measured the q-value and age coefficient of these proteins in a plasma prot...

BrainNET: Inference of Brain Network Topology Using Machine Learning.

Brain connectivity
To develop a new functional magnetic resonance image (fMRI) network inference method, BrainNET, that utilizes an efficient machine learning algorithm to quantify contributions of various regions of interests (ROIs) in the brain to a specific ROI. B...

Reconstructing lost BOLD signal in individual participants using deep machine learning.

Nature communications
Signal loss in blood oxygen level-dependent (BOLD) functional neuroimaging is common and can lead to misinterpretation of findings. Here, we reconstructed compromised fMRI signal using deep machine learning. We trained a model to learn principles gov...

Machine learning-based analysis of adolescent gambling factors.

Journal of behavioral addictions
BACKGROUND AND AIMS: Problem gambling among adolescents has recently attracted attention because of easy access to gambling in online environments and its serious effects on adolescent lives. We proposed a machine learning-based analysis method for p...